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IELLO | Diamant | Board Game | Ages 8+ | 3 to 8 Players | 30 mins Minutes Playing Time & Blue Orange | Kingdomino Game | Board Game | Ages 8+ | 2-4 Players | 15 Minutes Playing Time

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Mix into this the artefacts that are not split at all when they are flipped over. These artefacts can only be collected by one player when they leave and one player only. They cannot be split at all, so when a beefy artefact comes up, do you leave to grab it? What if someone tries to leave with you? Then no one gets it. Every card that is flipped creates a great dynamic around the table. Players are yelling greedy at each other, everyone is laughing and it is a lot of fun, even when you make misjudgments. Components Gems and Chests Each player counts the Precious Stones they put in their Chest, as well as those on the Relic cards they gathered, and converts them into victory points: The game plays over 5 rounds corresponding to the 5 cave entrances. Each round consists of each player deciding to either advance into the cave or return to camp. Put all of the Rubies you gathered during the expedition in your Chest. Everything in your Chest is safe until the end of the game.

Diamant: Caution and Betrayal | Board Game | BoardGameGeek Diamant: Caution and Betrayal | Board Game | BoardGameGeek

Decision Cards allow you to show other players if you want to go deeper into the cave or return to camp. The Diamant Board Game is a classic game that provides countless rounds of fun. Played on an ever-evolving, constantly shifting board made from cards, the game never gets old, always providing new and interesting challenges for players. It can be played with up to four people, or even more if a few variants are added in, making it a great group activity. The colorful pieces and the map give it a rich depth and makes for a good visual aesthetic that keeps everyone entertained. What is smart about this though is the way the game constantly tempts you to leave. As the treasure cards come out the loot is divided amongst players. Any leftover, that cannot be evenly split is left on the card. When a player or players decide to leave they collect any loot on the way out, splitting it equally. I love watching other players around the table, judging if anyone will scarper out and wonder if it's worth leaving myself. I don’t like sharing the treasure with anyone! The Diamant Board Game is a classic escape game for two to four players. It includes several components, such as dice, wooden cubes, cards with various action accomplishments, and a cloth bag containing gems made of glass and pewter ore. The board itself is illustrated with artwork featuring the various action possibilities available to each team or individual. Players must explore the castle in which they are trapped and attempt to escape by collecting resources (gems) by rolling the dice. If a player lands on an action accomplishment card they will receive either additional resources or points while they move around the game board. As they progress through the game, players must make strategic decisions about which actions will net them the most points and victory in their journey to freedom. The artwork used throughout this game helps bring it all together into a thrilling and immersive experience worthy of a master escape artist! Reception and Critical Reception This article relies excessively on references to primary sources. Please improve this article by adding secondary or tertiary sources.Find sources: "Diamant"board game– news · newspapers · books · scholar · JSTOR ( November 2021) ( Learn how and when to remove this template message) Example: In a 5-player game, you reveal a Treasure card with 9 Rubies. Each player puts 1 of these Rubies next to their Chest, and the 4 remaining Rubies are put on the Treasure card. Precious Stones are represented by Rubies worth 1 point and Diamonds worth 5. Only Rubies can be found in the cave, but you can exchange five Rubies for one Diamond at any time.

Diamant (board game) - Wikipedia

Diamant is a multiplayer card game designed by Alan R. Moon and Bruno Faidutti, published in 2005 in Germany by Schmidt Spiele, with illustrations provided by Jörg Asselborn, Christof Tisch, and Claus Stephan. [1] [2] Rubies that you gather during the Expedition are put next to your Chest and can be lost. It's only when you return prudently (or shamefully) to camp that you can put your Precious Stones safely in your Chest. You can also enhance Diamant by introducing new elements such as extra targets on the board that offer specific rewards when landed upon; power-ups (such as limited immunity from guard capture); additional pieces like knights and bishops; or even a larger playing field if desired! Having new elements gives players more choices and actions to select from throughout their game which results in entertainingly unpredictable outcomes.

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Jürgen Valentiner Brandt of Schmidt Spiele was the first publisher to make a "firm proposal" to Faidutti and Moon and they signed a contract with Schmidt Spiele in September 2004. The game was published for the Nürnberg fair in February 2005. Faidutti felt that the original title of the game, "The Temple of Doom", [5] was much stronger but the publishers changed it to Diamant. [4] Before a new Expedition card is revealed, each player still in the cave must decide to continue the expedition and delve deeper into the cave, or to return to camp to put their Precious Stones safely in their Chest. In addition, most advertising networks offer you a way to opt out of targeted advertising. If you would like to find out more information, please visit http://www.aboutads.info/choices/or http://www.youronlinechoices.com.

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