Plaid Hat Games Mice and Mystics Board Game, Red

£9.995
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Plaid Hat Games Mice and Mystics Board Game, Red

Plaid Hat Games Mice and Mystics Board Game, Red

RRP: £19.99
Price: £9.995
£9.995 FREE Shipping

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Description

I wasnt ready for something as complex as Dungeons and Dragons and have never been into the really harcore RPG's that require tons or modifiers, stat sheets and seriously in-depth role playing - which doesnt often fit younger kids attention spans anyway... When i first started reading about this game I was worried about the replayability as there are only so many chapters to play. It is true that once we pass a chapter there is little chance we will play the same one again, but it takes us so long to get through one (and we had to play the first one twice) so we have already got around 10-12 hours out of this game and expect it to take at least 20+ hours more. When you compare this with other family activities there is no way that 70ish dollars will get you at least 20 (more for us) hours of family fun.

In October 2018, DreamWorks Animation acquired the rights to the role-playing game. A feature film is in development. Alexandre Aja, long-time horror film director, will be directing and writing the film's script along with David Leslie Johnson. Vertigo Entertainment’s Roy Lee and Jon Berg are producing. [9] See also [ edit ] The campaign is split across eleven chapters in the storybook, ‘Sorrow and Remembrance’, with each chapter representing one game. As eleven games might be daunting for some, it is possible to play the chapters as individual games and not part of a longer campaign. Some chapters even come with special instructions to make this possible. This also gives the game replayability once the campaign is completed. Please don't pass this opportunity to get involved with your kids to read and play games together. You won't regret it.I just bought 3 big dungeon crawler type games: Descent (2nd ed), D&D Wrath of Ashardalon, and Mice and Mystics. My purpose here is for parents considering this game for them and their kids. I have 5 kids, ranging from 3-10. My 3 yr old is curious and really wants to play, but is just not ready. My 5 yr old however, is really into it and while he doesn't comprehend all of it - the story line and the fundamental game mechanics (rolling dice) are well within his age range and he plays whenever we do. My 8 and 10yr olds totally love this game - we just wish our weekends were longer! Embarking on an eleven mission campaign with the same people might be difficult for some, not least practically, but the game works solo too and scales across two, three and four players well. Although you could easily and conceivably swap players in and out, the whole point of a campaign game, for me, is in sharing the experience. Over the course of the game my friend and I have got to know each other better and it’s given us a reason to get together regularly and provided us with some of the in-jokes and references that the best friendships are based on. HIGHLY VARIABLE: This boldly innovative game thrusts players into an ever-changing interactive environment and features a storyline that players help create as they explore the world and advance the adventure. I have been looking for a fun and engaging alternative to video games for me and my kids. We like board games, but we all really like role playing games, and bulk of them are video game platforms - which are not providing enough imagination or personal interaction amongst our family so we're boxing up the wii and ps3 for something more tactile...

Since its release in 2011, the game has been consistently ranked in around Top 350 position of the most popular wargames on BoardGameGeek. [7] Its a good story line that most 8-yr olds should be able to read aloud (even if they can't understand all of the vocabulary used) Play as nimble Prince Colin and fence your way past your foes, or try Nez Bellows, the burly smith. Confound your foes as the wizened old mouse Maginos, or protect your companions as Tilda, the castle's former healer. Each player will have a vital role in the quest to warn the king, and it will take careful planning to find Vanestra's weakness and defeat her. I have seen others mention it takes around an hour per chapter.. We do not play that fast, it takes us at least 2 hours. Maybe that is because we are playing with 2 adults and 2 kids (9 and 15) and like to take our time.Notice my rating stays 5 stars. I bought this as a family story telling game, so the kid-solo-play issue is a non-issue. We will only pull it out together.

a great way to spend rainy day or cold winter evening - without commercials or contollers in your hand... awesome! six different mice characters with very different skills will likely allow for some very fun replay value over many months to comeFUN FOR FAMILY GAME NIGHT: Mice & Mystics is the perfect game for family night or gaming events. Part fairytale and part game, this storybook will provide any group of friends with an unforgettable adventure they will talk about for years to come. Mice and Mystics is a fantasy-themed dungeon crawling cooperative board game designed by Jerry Hawthorne and published by Plaid Hat Games in 2012. In the games, the players represent fantasy characters transformed into anthropomorphic mice, on a quest to defeat an evil witch. The game has been praised for its original theme, with player's characters using buttons and needles instead of shields and swords, and fighting rat warriors and cats instead of goblins and dragons. [1] [2] [3] [4] Awards [ edit ] STORYBOOK ADVENTURE GAME: In Mice & Mystics, players advance through the chapters of a storybook and take on the roles of heroes who were turned into mice by an evil Queen. These cunning field mice must race through a castle that is now twenty times larger than before to warn the King. Whether it is the sheer joy at finally defeating Skitter-Clak the centipede and shooing off Brodie the Cat before he totally wipes out your entire rodent troop or the despair of failing chapter three for the fourth time (this will probably happen), Mice and Mystics offers all the exhilarating highs and soul-crushing lows you could ask for in a mid-priced box. You work together, as a team, and while it is subtle in the rules - you can really improve your chances by "sharing and helping" your party members.

limited to 4 players, though more can techinically play if they chose to be the minion, or in a few chapters where all six mice are used I would also suggest that you consult the Mice and Mystics Forum sponsored by either boardgamegeek.com or plaidhat.come (cant remember which) a few visits there helped answer some of the less intuitive quandries we ran into while playing.

So what is the primary concern? The game is marked as ages 7+. True, my kids are already broken-in on dice rolling games (ages 7 and 5). By no means would I ever expect my 7 year old to grab this off the shelf and play by himself or with his sister. There are a great deal of rules and pieces. There are 2 books. The rules, and the adventure book (how to set up each unique story). Sure, my kids could both put pieces on the board and make their own adventures. Learning the dice combat and cheese system is easy: That I agree, but to play the game "as intended by the books" I find it hard to believe. Some lego sets are labeled 7+, and my kids can figure those out, but this is a different animal. This isn't Candyland. The art work is amazing and the miniatures that come with it are of good quality (although a little small) I can't wait to paint them (will be my first time)



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